OML encoding
OML (aka TeX math italic) is a 7-bit TeX encoding developed by Donald E. Knuth.[1] It encodes italic Latin and Greek letters for mathematical formulas and various symbols.[2]
Character set
0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | A | B | C | D | E | F | |
0x | ๐ค | ๐ฅ | ๐ฉ | ๐ฌ | ๐ฏ | ๐ฑ | ๐ด | ๐ถ | ๐ท | ๐น | ๐บ | ๐ผ | ๐ฝ | ๐พ | ๐ฟ | ๐ |
1x | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ |
2x | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ | โผ | โฝ | โ | โ | ๏ฃผ[a] | ๏ฃฝ[b] | โท | โ |
3x | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | . | , | < | / | > | โ |
4x | โ | ๐ด | ๐ต | ๐ถ | ๐ท | ๐ธ | ๐น | ๐บ | ๐ป | ๐ผ | ๐ฝ | ๐พ | ๐ฟ | ๐ | ๐ | ๐ |
5x | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ | โญ | โฎ | โฏ | โก | โ |
6x | โ | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ | โ | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ |
7x | ๐ | ๐ | ๐ | ๐ | ๐ก | ๐ข | ๐ฃ | ๐ค | ๐ฅ | ๐ฆ | ๐ง | ๐ค | ๐ฅ | โ | โ⃗ | โ̑ |
See also
References
- ^ a b c Knuth, Donald E. (May 1989). The TEXbook (PDF). Computers & Typesetting. Vol. A (Eight printing ed.). p. 430.
- ^ a b Cowan, John Woldemar (1996-04-23) [1991]. "Tex Computer Modern Math Italic to Unicode". 0.1. Unicode, Inc. Archived from the original on 2017-07-12. Retrieved 2017-07-12.
- ^ Mittelbach, Frank; Fairbairns, Robin; Lemberg, Werner (2016-02-18) [1995]. "LATEX font encodings" (PDF). LATEX3 Project Team. p. 33. Archived (PDF) from the original on 2017-07-10. Retrieved 2017-07-10.
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Character sets